It should be located at the top part of the list. Then find 'Company of Heroes 2 Tools' from the list. To find the tools, move your mouse over 'Library' and then select 'Tools' from the dropdown menu. Fixed KV-1B and C being ridiculously overpowered at veteran 2. The first step of getting started with modding Company of Heroes 2 using the official tools is to get them. 4 new abilities added: High Damage rounds (US), Improved High Damage rounds (East and West Germans), Light rounds (British), Fire Positions (Soviet) This is now fixed and has been customized to better fit the KV-3 and 4. Fixed 'Fire Positions' ability for the KV-3 and KV-4, it actually reverted the tank's gun to a KV-2 gun. 6 new tanks added: Artilleriepanzer IV (East German), M7 AT (American), ISU-149 (Soviet), Artilleriepanzer 604 (West German), M6 AT (British), Stug III H Long Range (East German) Different rounds of ammunition introduced, available for short durations as an ability. V8.5 introduces artillery tanks, made to stop a stalemate and push enemy tanks away from defensive positions. Replaced the way, commander abilities get disabled Moves the battle away from the common Western Front focus of World War II and refocuses on some of history’s most brutal and devastating conflicts on the Eastern Front, challenging players to take command of the iconic Red Army and repel the Nazi invaders from the very gates of Moscow. Change the cost of the M42 to be more viable Browse Company of Heroes 2 news direct from modders. Hopefully getting the price corrected for the M39 Added 1 new ability: "Limited Use HD Rounds" for higher-tier Churchills (British) V8.6 is just a quality of life improvement without any major additions. A Panzer IV costs 100 manpower, a Tiger costs 1000 manpower.
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